Must-have Mods in Warframe

Must-have Mods in Warframe

Warframe mods

Aura mods:

Mod: Description: Polarity: Price on warframe.market:
Corrosive projection Enemy armor reduced by 30% at max rank – Polarity  10-15 plat
Loot Detector Mini-map shows loot-crates +30 loot radar – Polarity  15 plat
Energy Siphon Warframe energy regeneration +0.6 rate – Polarity  10-20 plat
Rifle Amp Rifle damage increased +27% V Polarity  10 plat
Steel Charge Melee weapon damage increased +60% V Polarity  10 plat

NOTE: Aura mods increase amount of total mod-slots available to mod with on your warframe if the Polarity is matching the polarity your warframe have (can be changed by forma) – it actually doubles the capacity of the aura mod so if you have say 7 capacity on your aura mod, you GAIN 14 extra mod capacity for your warframe – hence the importance of matching polarities on aura mod slot.

Also note that Aura mods such as Corrosive Projection as well as Shield Disrupt and Energy Siphon are auras that stack within a group – if all have it they all stack with each other!

Corrosive Projection is a must-have for all missions vs. higher-level enemies that you need to kill – if all in team has it basically removes all their armor making them so much easier to kill.

Energy Siphon is useful for Passive energy regeneration – I personally think its useful for Spy missions when I go Loki and don’t want to run out so easily of energy.

Augmentation mods:

Mod: warframe description syndicate
Pilfering Swarm Hydroid Enemies killed by tentacle swarm has 100% chance of dropping extra loot Cephalon Suda/New Loka
Chilling Globe Frost Enemies that enter globe have a 50% chance of become frozen solid for 8s Cephalon Suda/Steel meridian
Chromatic blade Excalibur Exalted blade damage type changes with energy color + higher status chance Steel meridian/Arbiters of Hexis
Freeze Force Frost Casting Freeze on ally adds +100% cold damage to their attacks for 40s Cephalon Suda/Steel meridian
Shock trooper Volt Casting Shock on ally adds +100% electrical dmg to their attacks for 40s Arbiters of Hexis/Red Veil
Vampire Leech Trinity Energy vampire (EV) excess energy replenish shields by 150% The Perrin Sequence/New Loka

NOTE: All augmentation mods platinum prices on warframe.market seem to be around 15 plat on the day of writing the article, and all augmentation mods cost 25k standing with syndicates.

There probably are a lot more useful augmentation mods – but these are the ones we have used quite a lot ourselves so far – feel free to give us suggestions to our email however if you wish us to extend this list :) Keep in mind that the mods you suggest should preferably serve a useful purpose – all but chromatic blade above help groups to farm in one way or another.

Exilus mods:

Mod: What it gives (description) Polarity warframe.market price
Cunning Drift +12% slide, -30% friction +15% ability range V Polarity 10 plat
Enemy Sense +30 enemy radar – Polarity 3 plat
Handspring +160% faster knockdown recovery – Polarity 5 plat
Power Drift +15% ability strength +30% knockdown resistance = Polarity 7 plat
Rush +30% Sprint speed – Polarity 2 plat
Thief’s Wit +42 Loot radar – Polarity 2 plat

NOTE: Prices are relative to the time of writing this article.

Regular (includes corrupted) must-have warframe mods:

Mod: Description Polarity warframe.market price
Continuity +30% Ability Duration V Polarity 8 plat
Flow +150% Energy Max – Polarity 2 plat
Blind rage +99% Ability strength, -55% Ability efficiency V polarity 20 plat
Constitution +40% Knockdown recovery, +28% Ability duration – Polarity 10 plat
Intensify +30% Ability strength V Polarity 3 plat
Narrow Minded +99% Ability duration, -66% Ability range D Polarity  25 plat
Natural Talent Improves casting speed of warframe abilities +50% – Polarity  7 plat
Overextended +90% Ability range, -60% Ability strength D Polarity  20 plat
Quick thinking Drains energy to stop lethal damage with 240% efficiency D Polarity  10 plat
Streamline +30% Ability efficiency (lower energy cost) – Polarity  2 plat
Transient Fortitude +55% Ability strength, -27.5% Ability duration V Polarity  40 plat
Stretch +45% Ability range – Polarity  2 plat
Redirection +440% Shield Capacity D Polarity  1 plat
Steel Fiber +110% Armor D Polarity  2 plat
Vitality +440% Health D Polarity  2 plat
Health Conversion Health orbs grant +450 armor, stacking up to 3 times. Taking dmg consumes a stack after 3s D Polarity 60 plat

NOTE: Primed versions of mods REQUIRE 1’000’000 (million) credits(!) to trade with other players! So if you’re buying, you better have 1 million credits PER Prime Mod.

For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.

Primary mods

Mod: Description: Polarity Price on warframe.market
Combustion beam Enemies killed explode dealing +600 damage shortly after death V Polarity  4 plat

NOTE: These mods above work for all Primarys.

Rifle mods:

Mod: Description Polarity price on warframe.market
Serration +165% damage V Polarity  2 plat
Split Chamber +90% Multishot V Polarity  4 plat
Speed Trigger +60% Fire rate (x2 for bows) V Polarity  2 plat
Heavy Caliber +155% damage, – (minus) 55% Accuracy V Polarity  25 plat
Hellfire +90% Heat damage – Polarity  5 plat
Cryo Rounds +90% Cold damage D Polarity  2 plat
Stormbringer +90% Electricity damage – Polarity  4 plat
Infected Clip +90% Toxin damage – Polarity  2 plat
Malignant Force +60% Toxin damage, +60% status chance V Polarity  8 plat
Fanged Fusillade +120% Slash damage – Polarity  40 plat
Fast Hands +30% Reload speed – Polarity  1-4 plat
Piercing Hit +30% Puncture damage – Polarity  1-5 plat
Rifle Ammo Mutation Converts unused ammo into rifle ammo (pistol becomes 8, sniper/shotgun 15) – Polarity  4 plat
Vile Acceleration +90% Fire rate (x2 for bows), – (minus) 15% damage – Polarity  12 plat
Bane of Corpus +30% damage to corpus V Polarity  2 plat
Hammer Shot +60% Critical damage, +40% status chance D Polarity  5 plat
Bane of Grineer +30% damage to grineer V Polarity  5 plat
Bane of Infested +30% damage to infested V Polarity  2-6 plat
Point Strike +150% Critical chance V Polarity  3 plat
Rime Rounds +60% cold damage, +60% status chance V Polarity  10 plat
Shred +30% Fire rate (x2 for bows), + 1.2 “punch through” V Polarity  5 plat
Thermite Rounds +60% heat damage, +60% status chance V Polarity  8 plat
Vital Sense +120% Critical damage V Polarity  4 plat
Wildfire +20% Magazine capacity, +60% heat damage V Polarity  2 plat

NOTE: Rifle mods except for ammo mutation also works for bows(!).

Shotgun mods:

 Mod: Description: Polarity: Price on warframe.market:
Hell’s Chamber +120% Multishot V Polarity  2 plat
Point Blank +90% damage V Polarity  2 plat
Chilling Grasp +90% cold damage D Polarity  2 plat
Charged Shell +90% electricity damage – Polarity 4 plat
Blunderbuss +90% critical chance V Polarity 3 plat
Accelerated Blast +60% fire rate, + 60% puncture V Polarity  2 plat
Blaze +60% damage, + 60% heat damage V Polarity  6 plat
Scattering Inferno +60% heat, +60% status chance V Polarity  20 plat
Ammo Stock +60% Magazine capacity – Polarity  10-20 plat
Contagious Spread +90% Toxin – Polarity  4 plat
Flechette +30% puncture damage – Polarity  1 plat
Incendiary Coat +90% heat damage – Polarity  2 plat
Shredder +30% Slash – Polarity  3 plat
Tactical Pump +30% Reload Speed – Polarity  2-5 plat
Shotgun ammo mutation Converts unused ammo pickups to shotgun ammo – Polarity  2 plat
Cleanse Corpus +30% damage to corpus V Polarity  7 plat
Cleanse Grineer +30% damage to grineer V Polarity  7 plat
Cleanse Infested +30% damage to infested V Polarity  1-3 plat
Cleanse Corrupted +30% damage to corrupted (void) V polarity 39-50 plat
Frigid Blast +60% cold damage, + 60% status chance V Polarity  10 plat
Ravage +60% Critical damage V Polarity  2 plat
Shotgun Spazz +90% fire rate V Polarity  4 plat
Seeking Fury +15% Reload speed, +1.2 “punch through” V Polarity  3 plat
Toxic Barrage +60% toxin damage, +60% status chance V Polarity  6 plat
Vicious Spread +90% damage, + 60% spread V Polarity  12 plat

Bow mods:

Mod: Description: Polarity: Price on warframe.market:
Arrow Mutation Convert unused ammo pickup into arrow ammo – Polarity  2 plat

NOTE: Everywhere where you can see exact numbers means numbers at MAX RANK.

For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.

Secondary mods

Mod: Description: Polarity: Price on warframe.market:
Barrel Diffusion 120% multishot V Polarity 5 plat
Deep Freeze +90% cold damage D Polarity 5 plat
Hornet Strike +220% damage V Polarity 2 plat
Lethal Torrent +60% fire-rate, +60% multishot V Polarity 5 plat
Convulsion +90% electricity damage – Polarity 2 plat
Scorch +60% heat damage, +60% status chance V Polarity 7 plat
Ruinous Extension +8 range – Polarity 15-20 plat
Pistol Pestilence +60% toxin damage, +60% status chance V Polarity 5 plat
Pathogen Rounds +90% toxin damage – Polarity 10 plat
Anemic Agility +90% fire-rate, -15% damage – Polarity 5 plat
Concussion Rounds +60% Impact damage – Polarity 2 plat
Heated Charge +90% heat damage – Polarity 3 plat
Hollow Point +60% crit damage, -15% damage – Polarity 5 plat
Maim +120% Slash damage – Polarity 60 plat (right after void trader)
No Return +60% Puncture damage – Polarity 4 plat
Pistol ammo mutation Converts unused ammo to pistol ammo – Polarity 3 plat
Quickdraw +48% reload speed – Polarity 4 plat
Razor Shot +60% Slash damage – Polarity 3 plat
Slip Magazine +30% Magazine capacity – Polarity 3 plat
Steady Hands -60% Weapon recoil – Polarity 2 plat
Stunning Speed +40% reload speed, +10% status chance – Polarity 2 plat
Expel Grineer +30% damage to grineer V Polarity 5 plat
Expel Corpus +30% damage to corpus V Polarity 30 plat
Expel Infested +30% damage to infested V Polarity 3 plat
Expel Corrupted +30% damage to corrupted V Polarity 25-40 plat
Frostbite +60% cold damage, +60% status chance V Polarity 5 plat
Gunslinger +72% fire-rate V Polarity 4 plat
Pistol Gambit +120% critical chance V Polarity 3 plat
Target Cracker +60% crit damage V Polarity 6 plat

Melee mods

Stance mods:

Mod: Used for: Polarity: Price on warframe.market:
Bleeding Willow Polearms – Polarity  3 plat
Blind Justice Polearms – Polarity  3 plat
Brutal Tide Sparring – Polarity  5 plat
Burning Wasps Whips D Polarity  2 plat
Clashing Forest Staves V Polarity  4 plat
Cleaving Whirlwind Heavy Blade D Polarity  4 plat
Coiling Viper Whips = Polarity  2 plat
Crossing Snakes Dual Swords – Polarity  2 plat
Crushing Ruin Hammers V Polarity  20 plat
Decisive Judgement Nikanas V Polarity  5 plat
Defiled Snapdragon Blade & Whip V Polarity  4 plat
Eleventh Storm Sword & Shield V Polarity  10 plat
Flailing Branch Staves <- Polarity  5 plat
Fracturing Wind Fist <- Polarity  1 plat
Gaia’s Tragedy Fist D Polarity  3 plat
Gemini Cross Tonfas V Polarity  2 plat
Gleaming Talon Glaives – Polarity  10 plat
Gnashing Payara Dual Daggers <- Polarity  3 plat
Grim Fury Sparring <- Polarity  3 plat
Homing Fang Daggers – Polarity  3 plat
Iron Phoenix Swords <- Polarity  2 plat
Malicious Raptor Claws V Polarity  10 plat
Pointed Wind Daggers V Polarity  4 plat
Reaping Spiral Scythes – Polarity  1 plat
Rending Crane Heavy Blade V Polarity  15-25 plat
Seismic Palm Fists D Polarity  2 plat
Shattering Storm Hammers D Polarity  7 plat
Shimmering Blight Polearms = Polarity  5 plat
Sinking Talon Dual Daggers = Polarity  2 plat
Sovereign Outcast Tonfas – Polarity  10 plat
Spinning Needle Dual Daggers D Polarity  2 plat
Stalking Fan Scythes = Polarity  10 plat
Sundering Weave Machetes = Polarity  1 plat
Swirling Tiger Dual Swords = Polarity  3 plat
Tempo Royale Heavy Blade D Polarity  30 plat
Tranquil Cleave Nikanas V Polarity  7 plat
Vengeful Revenant Swords V Polarity  100-130 plat
Vulpine Mask Rapiers – Polarity  4 plat

Regular Melee mods:

Mod: Description: Polarity: Price on warframe.market:
Berserker  +30% attack speed (max 75%) for +24s on Critical hit V Polarity 15 plat
Fever Strike +90% Toxin damage – Polarity 3 plat
Blood Rush +165% critical chance stacks with combo multiplier V Polarity 25 plat
True Steel +60% Critical chance V Polarity 5 plat
Body Count Increase Combo Duration by +12s – Polarity 30 plat
Pressure Point +120% Melee damage V Polarity 4 plat
Molten Impact +90% Heat damage – Polarity 3 plat
Jagged Edge +90% Slash damage – Polarity 5 plat
Auger Strike +120% Puncture damage – Polarity 25 plat
Buzz Kill +120% Slash damage – Polarity 60 plat (after void trader)
Heavy Trauma +90% Impact damage – Polarity 2 plat
Reflex Coil +60% Channeling Efficiency – Polarity 3 plat
Rending Strike +60% Slash damage, +80% Puncture damage – Polarity 4 plat
Shocking Touch +90% Electricity damage – Polarity 3 plat
Sundering Strike +90% Puncture damage – Polarity 4 plat
Life Strike +20% life steal, -140% channeling efficiency D Polarity 15 plat
North Wind +90% Cold damage D Polarity 3 plat
Corrupt Charge +100% Channeling damage, -40% Channeling Efficiency V Polarity 4 plat
Finisher Touch +60% Finisher damage V Polarity 3 plat
Focus Energy 40% Channeling efficiency, +60% effiency V Polarity 5 plat
Fury 30% Attack speed V Polarity 2 plat
Killing Blow +120% Channeling damage V Polarity 4 plat
Organ Shatter +90% Crit damage V Polarity 3 plat
Reach +60% range V Polarity 4 plat
Smite Corpus +30% damage to corpus V Polarity 5 plat
Smite Infested +30% damage to infested V Polarity 4 plat
Smite Grineer +30% damage to grineer V Polarity 5 plat
Smite Corrupted +30% damage to corrupted V Polarity 25 plat
Spoiled Strike +100% Damage, -20% Attack speed V Polarity 4 plat
Vicious Frost +60% Cold damage, +60% Status chance V Polarity 8 plat
Virulent Scourge +60% Toxin damage, +60% Status chance V Polarity 7 plat
Volcanic Edge +60% Heat damage, +60% Status chance V Polarity 6 plat

Sentinel mods

Mod: Description: Polarity Price on warframe.market
Coolant Leak Sentinel has a 3m freeze aura, slowing incoming enemies 1 Polarity 10 plat
Accelerated Deflection +90% Shield Recharge D Polarity 5 plat
Animal Instinct +30 Loot radar, +18 Enemy radar – Polarity 4 plat
Guardian Boost’s owners shield by 100% when it runs out 1 Polarity 4 plat
Calculated redirection +275% Shield Capacity D Polarity 2 plat
Sanctuary Creates a shield with x health around the player when he is reviving allies D Polarity 5 plat
Enhanced Vitality +220% Health D Polarity 4 plat
Metal Fiber +110% Armor D Polarity 5 plat
Vacuum Detects and collects items within 11.5m for its master, including mods 1 Polarity 5 plat
Regen If killed, Regenerates 1x with 100% Max Health and is invulnerable for 6s 1 Polarity 2 plat

Kubrow mods

Mod: Description: Polarity: Price on warframe.market
Bite  +330% Critical chance, +220% Critical damage V Polarity  30 plat
Link Health  +165% health-link D Polarity  10 plat
Link Armor  +110% armor-link D Polarity  10 plat
Link Shields  +110% shield-link D Polarity  7 plat
Maul  +330% Melee damage V Polarity  7 plat
Pack Leader Heals your pet for a percentage of the damage you deal with your melee attacks. +x% lifesteal-link V Polarity  4 plat
Scavenge +90% chance of pet to pry open locked locker 1 Polarity  4 plat
Shelter Creates a shield with x health around the player when they are reviving fallen allies D Polarity  5 plat

NOTE: Augment mods that come with certain kubrows are not included because they are exclusive to one type of kubrow.

Archwing mods

Mod: Description: Polarity: Price on warframe.market
Argon Plating +90% armor D Polarity  4 plat
Efficient Transferral +30% Ability Duration D Polarity  7 plat
Energy Inversion +120% Shield Capacity D Polarity  9 plat
Enhanced Durability +150% health D Polarity  7 plat
Superior Defenses +100% shield recharge D Polarity  5 plat
System Reroute +55% Ability Efficiency – Polarity  20 plat

Archwing Gun mods

Mod: Description: Polarity: Price on warframe.market
Comet Blast +90% Impact damage – Polarity 10 plat
Electrified Barrel +120% Electricity damage – Polarity 30 plat
Hollowed Bullets +60% Crit damage V Polarity 5 plat
Magazine Extension +60% Magazine capacity – Polarity 2 plat
Parallax Scope +80% Crit chance – Polarity 3 plat
Polar Magazine +120% Cold damage D Polarity 4 plat
Rubedo-Lined Barrel +60% damage V Polarity 4 plat
Venomous Clip +120% Toxin damage D Polarity 8 plat

Archwing Melee mods

Mod: Description: Polarity: Price on warframe.market
Bleeding Edge +110% Crit damage V Polarity 5 plat
Cutting Edge +60% Melee damage V Polarity 4 plat
Extend +80% Range V Polarity 5 plat
Furor +10% Attack speed V Polarity 5 plat
Galvanized Blade +120% Electricity damage – Polarity 5 plat
Glacial Edge +120% Cold damage D Polarity 5 plat
Meteor Crash +90% Impact damage – Polarity 8 plat
Poisonous Sting +120% Toxin damage – Polarity 10 plat
Tempered Blade +150% Critical chance V Polarity 5 plat
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